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Philosophy
The Safeplay Code was developed to emphasise safety and good conduct within the Game of Rugby League.

The code is designed to provide the best on-the-field environment possible for the game of Rugby League by actively controlling undesirable actions. The PNGNRL trusts that players, coaches, and supporters will wholeheartedly embrace the Code for the benefit of the players and the Game.

Important note
It is mandatory that a penalty kick follow any act that transgresses the code of Safeplay. Action, in addition to a penalty for a breach, ie: sin bin or a dismissal is at the discretion of the referee. Refer International Laws, Section 13, 1 (a) and Section 15 – Players Misconduct.

Tackle Zone
The Code:
Tackles above the armpits are not permitted.

Application:
(a) When a ball-carrier is running with an upright posture, any tackle in which the defender’s arms makes contact above an armpit, constitutes an infringement.
(b) It is an infringement for a defender/tackler to set upon the head or neck region of a ball-carrier.
(c) A ball-carrier who is diving or running with a “burrowing” or “stooped” posture can only be “blocked” and tackled down the shoulder and trunk i.e. underneath, by a defender in front of the ball-carrier.

Law book reference:
Section 15, Law 1 (b), Page 38

Dangerous Tackles
The Code (Use of Legs):
The tackler’s legs cannot be used to trip or throw.

Application:
The use of the legs in a tackle is not permissible. Using the legs (even if the defender has a hand hold on the ball-carrier) or trip or throw constitutes an infringement.

Law book reference:
Section 15, note to law 1 (a), Page 38

The Code (Lifting):
Adopting a crotch hold is misconduct

Application:
Adopting a crotch hold i.e. by placing either a hand or arm in the crotch region, is an infringement regardless.

Law book reference:
Section 15, Law 1 (d), Page 38

Vicious Palm

The Code:
An attacking player cannot “thrust” out his arm and contact the defender above the shoulder.

Application:
Any attacking player who violently punches or thrusts out his arm or uses an outstretched stiff arm so that his hand or fist contacts the neck, face or head of a defender commits an infringement. (This section does not state that a player cannot legitimately ‘Palm’ the head, neck or face).

Law book reference:
Section 15, Law 1 (a) Page 38

Slinging
The Code:
The use of the ball-carrier’s arm or Guernsey to sling or swing that player is prohibited.

Application: A defender who uses the arm or Guernsey of the ball-carrier to sling or swing that player commits an infringement.

Law book reference:
Section 11, Note to Law 1, Page 23

Verbal Abuse
The Code:
The use of threatening or denigrating words is not permitted.

Application:
Verbal abuse, obscene language and sledging – inclusive of comment or words that threaten or denigrate an opponent, referee or supporter is an infringement. (It the individual can not be identified, then the team should be cautioned through the captain)

Law book reference:
Section 15, law 1 (f) page 38

Advantage Play
A penalty kick must follow any infringement:
1. If no advantage occurs the penalty is to be awarded immediately
2. If an advantage occurs, the penalty is to be awarded at the break down in play immediately after the misconduct occurred, (unless a try is imminent) or where the act of misconduct occurred, whichever is the greater advantage.
3. When a try has been scored in the same play in which the act of misconduct occurred or in the immediate play thereafter (the imminent factor) the penalty kick, additional to the conversion, will be awarded in front of the goal posts. A kick at goal must be taken from the penalty kick (place or drop) and play restarted from the centre on the half-way line irrespective of the outcome of the kick.

Implementing the Safeplay Code
Advertising the code
All supporters, players, coaches and referees should familiarize themselves with the “Safeplay Code” before the commencement of the season and subsequent matches. A copy of the “Code: should be available, upon request, to all present at match venues and training sessions.

Referees
Referees are the key to the successful application of the “Safeplay Code”. Referees must be fully briefed on the detailed working of the “Safeplay Code”. The most suitable personnel to do this are State appointed Coaching and Development staff or Referee Co-coordinators.

The Coaches
Coaches are the other vital factor in ensuring that the Code is successful. All coaches must ensure that their players are aware of and fully understand the “Safeplay Code”.

Initial Matches
A pre-match meeting should be held between the match referee, coaches and team captains, where appropriate (International Law Games) to ensure that all parties fully understand the Safeplay code.